challenging, but fun
it's a nice game, it's a new type of defence game that i don't really see much on here besides tower defence games. The difficulty spike however is a bit large and sudden, around the mid tweenty days, then after that it seems too get easier, if you plan it right.
There is too much emphesis on the repair troops, you cannot, and i mean canNOT win this game without having enough of them, i came up with a strategy and i managed too beat the game, but once i had my strategy going, there was no longer need for points, they became useless, there wasn't a way too upgrade your soldiers with the valour gained, and the troop stopping power is a little lacking.
maybe having a few more specialized troops as said below would be better, or special wall/tower upgrades (besides mortar and AA, which saves your ass so many times) like the walls having grenade slots for when enemies start attacking the walls, or tower windows so you can place marines in the towers as well as along the walls. also, maybe increasing the amount of marines you could have at one time would also be nice, knowing there was a limit i made myself a squad of 8, and moved them too wherever the biggest or most immediate threat was.
I like how the enemy gains more HP as you go further, and it's not at a point where it becomes overkill... somtimes. The lil bugs, tho do miniscule damage, were always a pain and i liked that, keep even the weakest guys a threat, but one more thing, is that the troops health is too low. When a wall breaks then it's game over, period, even a small group of babies can rip your forces too shreds, maybe increasing their HP would be nice.
That's all i have too say, it's a good game, and challenging, it could use a few more tweaks too increase it's replay value, take care.